When I have all of the new modules, and the tech tree setup I will start making designs, and see if I can get help from other. Keep reading our StarDrive 2 review to see how well these systems work together. XML editors usually come with handy Structure Tree viewer, as in notepad you. The reality is that eventually I will be able to add the modules I want for the mod, and remove all of the modules that will not be used by the mod this means that it would be a waste of time making designs for the new ships with the vanilla modules. 2,1988 be your best Reach For The Stars StarDrive INTERNAL SCSI HARD DISK. StarDrive 2 returns largely to its turn-based roots with just enough real-time action to mix things up a bit. About This Game StarDrive sets a new benchmark for the 4X Space Strategy genre. I cannot actually fully replace, remove, or add races yets, so for now the 'new' races are just the vanilla races slightly modified, and given a bunch of ships. In this eagerly anticipated sequel, the core mechanics have evolved to incorporate a turn-based strategic layer, featuring spectacular realtime battles. The ground combat is turn-based, with an X-Com Enemy. The strange, plant-like Pollops hail from the jungle world of Sporl in the. Stardrive 2 starts out with the enticing possibility that it really is a modern answer to MOO/MOO 2. The Opteris are a race of cybernetic beings resembling insects, linked in a hive-mind, who hail from Zero in the Opteris system. Their empire is known as the Kulrathi Shogunate. I am not entirely sure what I am going to do with ground combat, but starting off giving them the soldier icons from the first mod, and then have them use the generic combat suit on the battlefield.Ĭhanges to text are low priority, and is likely something I would see if I could get someone else to help with, since it only requires decent writing skills. StarDrive 2 is an exciting and evolutionary step forward for the StarDrive franchise. The Kulrathi are a bear-like race of warrior-poets hailing from Tor in the Rathi system. Now click on ' Local Files ' tab, and then click on ' Browse Local files '. Once you have the window below should open up. First you want to right-click on ' Space Haven ' in your Steam Library, and click on ' Properties '. Note that the game has been out for less than a month, I am working alone on this, total conversion mods are the hardest and most time consuming type of mod, so it is going to take a while before it feels like a complete mod.įor now there are only three things that are supported for SD2 mod workshop.Ģ.) Changing the images and names of existing races.Īs more support is added I will start making more changes. In depth on how to prepare and find the right savegame.
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